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Old Jan 18, 2007, 11:03 AM // 11:03   #1
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Question Dismember

Hey, I'm fairly new to GW and have a couple of mid teen charaters. One of whom is a W/Mo. I have been using a sword but decided to try the axe skill after finding a nice axe. However Dismember does not appear to wound, is it bugged or has it been nerfed?

Dismember:
If it hits, this axe blow will inflict a Deep Wound on the target foe, lowering that foe's maximum Health by 20% for 5...17 seconds

It hits but never wounds.

Thanks for any help
Sy.
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Old Jan 18, 2007, 11:05 AM // 11:05   #2
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no dismember still works. go to the pvp island and head over to the test dummies. smack one with dismember and a gray down arrow will appear on its bar. that signifies the deep wound.
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Old Jan 18, 2007, 11:14 AM // 11:14   #3
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Will give it a try. The reason I though it wasn't working was because when you have a sword equiped and use Sever Artery and Gash after (to wound and deep wound) the mobs health bar changes from red to pink and has a down arrow placed in it, but when I use Dismember that doesn't happen.
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Old Jan 18, 2007, 11:16 AM // 11:16   #4
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Quote:
Originally Posted by Sybrite
Will give it a try. The reason I though it wasn't working was because when you have a sword equiped and use Sever Artery and Gash after (to wound and deep wound) the mobs health bar changes from red to pink and has a down arrow placed in it, but when I use Dismember that doesn't happen.
that pink in the bar is the bleeding, not the deep wound.

http://gw.gamewikis.org/wiki/Bleeding
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Old Jan 18, 2007, 11:19 AM // 11:19   #5
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http://gw.gamewikis.org/wiki/Deep_Wound
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Old Jan 18, 2007, 11:45 AM // 11:45   #6
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Worked it out the difference on the combat dummies. Works fine. Just me being an ignorant fool...lol.

Thanks for the help guys.
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Old Jan 18, 2007, 02:48 PM // 14:48   #7
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Also, keep in mind that you will not see the effects of the deep wound (namely the 20% drop in health) until the next hit after dismember. Deep wound is a great spiking tool - and many people follow up with Executioner's or currently critical chop - this will allow you to see a significant reduction in a foe's health.
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Old Jan 18, 2007, 04:36 PM // 16:36   #8
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Currently got Axe Twist following Dismember.

Skills running:-
Dismember
Axe Twist
Penetrating Blow
Executioner's Strike

But thats mainly due to they're the only 4 adrenaline axe skills I currently have.
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Old Jan 18, 2007, 06:08 PM // 18:08   #9
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Quote:
Originally Posted by Sybrite
Currently got Axe Twist following Dismember.

Skills running:-
Dismember
Axe Twist
Penetrating Blow
Executioner's Strike

But thats mainly due to they're the only 4 adrenaline axe skills I currently have.
Axe twist is great for covering the Deep Wound. I prefer axe rake instead - because it causes crippling. Aditionally, I would suggest using Executioner's after dismember, followed by axe twist/rake in order to get as big of a spike in damage as possible. I would also suggest using frenzy before using any of the skills, that way if the enemy is trying to kite, you have a better chance of getting all 3 skills on him first and the damage is done very quickly. Bring along sprint or another stance, however, to cancel frenzy if you start taking damage.
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